Information

This area contains examples of Game Design. We build game levels & characters with animations that fit your desired style. Some of these projects are free work, others are commercial. We provide an independent platform optimisation for your  design needs ■

sculpting & skin test

SCULPTING & SKIN SHADING


This is a not finished sculpting for a SSS-skin-shader test. The model contains about 3 mil. polygons decimated. Only 1 light source is used. Next steps were to refine – correct the sculpting, afterwards to make additional skin layers ■

Bee in Time

FLY LIKE A BEE

game_bee_2


3rd Person Project

CYBORG NINJA & ARMOR

game_3rd_person_6


changing surface by flexing muscles

SURFACE DEFORMATION

flexing arm with deformations and surface adaptions: • LINK-TO-VIDEO

This is a WIP project, which is not finished yet. Main goal was to generate a changing surface by flexing muscles. Also it was important to deform the muscles, depended by position of the arm and its movement. This footage was recorded in real-time in an openGL viewport


App Design